In Game

Fan You can use the fan to float up. This object will have his own particle effect to show the players how far the air reaches. And also to give them some feedback as of how hard it blows.

Sponges The sponges are objects you can use to bounce more. When the player hits these, they are supposed to wiggle. This gives the player feedback of the bounciness.

Seesaw This is from bean's quest. This seesaw moves when you hit it. And when you slowly roll over it, it will begin to tip over. When you fall of the seesaw it will reposition to its starting point. When you want to pass it, then you have to shoot it. And quickly shoot again to get through just in time its back to its original position.

Collectibles This is something the player doesn’t need to finish the level. It’s only for extra points. The player receives points when they have turns left. And when they grab all the collectibles. The collectible itself is going to be some kind of food. The hamster can grab these in his mouth. perhaps a peanut. But it has to be gold so that it catches the players eye.

Moving walls These walls will move when you hit the button. This is only meant to make the puzzles harder.

Buttons These are connected to both the moving walls and the fans. You can turn the fans either on or off. And move the walls. These buttons will be color coded. The button will have the same color as the thing you can activate. First we wanted to add lines ( such as in Portal ) but this looked really messy. This will look a lot cleaner and is just as efficient.